Handling combos with various special move variants

Since more and more special move variants are being added to the game over time, and each character is likely to have 3-4 variants of each special*, I propose we add sub-sections to each characters combo section that details specific combos that only use a certain special, proceeded by an "advanced combos" section that use multiple special moves

Also, the "Special moves" section of each character should probably be divided into Alpha, Beta, and Gamma sections as well. I've already made this change on Dauntless' page if anyone wants to take a look.

*(Seth Killian has stated there are 108 different combinations of special moves for each characters which means, if we're counting supers, there's probably 3 of each alpha, beta, and gamma and 4 overdrives per character. 3*3*3*4=108)